Every piece has their own health bar, and plunging the same one into frequent combat alone is sure to see it get killed off sooner rather than later. That forces you to find a balance between carefully placing your own pieces so that your opponent can’t trigger combat and get an easy advantage, while also being aggressive so that you’re able to nab that advantage at every opportunity.Īfter combat, any damage your piece received will persist between battles. However, whoever initiates combat (i.e.: moves their piece onto an opponent’s piece) will also get an ultimate attack that they can trigger once during the battle for a huge chunk of the health bar. This lets you trigger a special tag-assist attack in the fighting sections, which will cause the partner piece to quickly dart into the arena and whack your opponent for some easy damage. Surround an opponent’s piece with multiple of your own, for example, and you can choose a partner to help you out. Getting that win requires you to master both the strategic positioning on the board and the (thankfully easy-to-learn) combat controls that let you punch a bishop in the face. Whichever piece wins the side-on fight gets to stay on the board. Pawns, for example, don’t enter combat to keep things moving fast, but they can be upgraded by reaching the opponent’s side of the board (just as they can be in real chess). You'll be taking it in turns with your opponent to move pieces on the board, but when someone tries to take another piece, it’s fight time. Does it deserve those eyeballs, then? After playing an early version of it myself, I sure think so.Ĭheckmate Showdown starts with typical chess. It’s a daft, yet competitive combo of the two in which you move chess pieces around a board (yer check mate) and then transition to a side-on fighting game where your pieces beat the shit out of each other (yer showdown) to determine who stays on the board. Chess tournaments are big, fighting game tournaments are big, so you can see why chess-fighting game hybrid Checkmate Showdown is after some of those eyeballs.
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